Age/Gender: 18, Male
Location: Land of Colorful Shapes
Job: Bullet Dodger
I'm in love with Charlie Foxtrot.
Newgrounds Stats
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Exp. Points: 2,240 / 2,500
Exp. Rank #: 13,523
Voting Pow.: 5.67 votes
BBS Posts: 193 (0.44 per day)
Flash Reviews: 86
Music Reviews: 39
Trophies: 0
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Latest Flash Reviews
"So simple... and yet so much fun!"
I really like this! The gameplay, the music, the sounds, the cute graphics... everything just goes great together! Plus, it's simple enough for anyone to pick up and play, and great for killing some time.
My only complaint is that the constantly flashing colors are a bit harsh on the eyes, particularly when you "go berserk." I know the colors define the game's style, but I still found them a bit overwhelming at times. It would've been nice if you'd used somewhat darker colors... or better yet, let players select the color brightness.
Anyway, this is great, especially considering the fact that it took you only a day to make. Keep up the good work!
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"I like it! It could be a bit more refined, though."
It's an interesting idea, using the same maze in every level, but adding challenges every time a level is completed. I'd like to see you expand upon that idea a bit, perhaps coming up with different obstacles and gameplay mechanics to include in additional levels.
I think the graphics are a bit sloppy, though. The game would look nicer to me if everything was straightened out a bit. This may help improve the collisions too. I would sometimes walk into that wall on the left side of the tunnel that's to the left of the rightmost switch, and then move straight down, only to be hit by that red bar on the left. That was a bit annoying. So I would try to refine the graphics and the positions of the objects a little, although they were fine for the most part.
The music is pretty appropriate for a game like this, and I like the sound effects. There aren't too many of them, and they don't get annoying. The footsteps are sort of subtle, but nice.
Also, the death counter is a great feature. It gives the game some additional replay value by motivating players to come back and see if they can beat the game in fewer tries than the last time they played. I'm glad you included it!
And finally, I want to let you know that I experienced a glitch after I clicked the replay button upon finishing the game. Once the game restarted, my character was stuck in place; the arrow keys didn't allow him to move any large distance before he jumped back to the start position. The death counter was increasing very quickly, and the death sound effect was playing continuously. It seemed that the character was dying in every step/frame of the game. Strange...
Anyway, nice job with this! I had a good time playing it and I'd like to see more from you! :)
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I really got a kick out of this! Everything was very well done.
Your music selections are great, and match up with the animation very well. Nice choice and use of sound effects too.
The animation and art is fairly sketchy, but I like it! It gives this cartoon a certain charm. :)
I've gotta say, the part where the fox kicked the chicken cracked me up a lot. I love silly stuff like this. The plot as a whole was hilarious as well, and I totally didn't expect that ending.
This is really, really adorable. It's a great first submission, and I hope it's not your last!
Author's Response:
Thanks! tbh I think my fav part is the onion in the credits. I also hope to make more in the future but I never get around to finishing a project once I start :P
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Latest Audio Reviews
This really does sound better than a lot of your older pieces. It's got more variety, more complexity, better flow, etc. You've definitely improved. :)
No offense, but this sounds like the soundtrack of the mind of a psychotic killer about to take out his next victim (but then again, it's you, so who knows). But it's great!
The ending seems just a tad abrupt, though. I guess I was just expecting something that packed a little more punch; after all, this was pretty dramatic-sounding and it seemed like it was leading up to something bigger.
Good stuff!
Author's Response:
Thanks for the review, broham.
Yeah, I suppose the ending is a little anti-climactic, hah. I don't really know how else to end it, though.
I'm mentally handicapped, you see. I never manage to get the whole thing right.
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I really like how this builds up bit by bit, and I'm loving that bassline. The three "sections" of the music aren't drawn out any longer than they need to be, so the piece as a whole doesn't get boring. The climax at the end is really nice, although it sounds like the music skips a little there. I'm pretty sure that's just the player, though.
Great job, and keep drinking that seltzer!
Author's Response:
Lol, I zeroed this.
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Glad to see you finally managed to get around to finishing this! It's nice to see that you took some liberties with the song while still remaining faithful to the original work.
I read the other reviews left thus far, and I've gotta say, considering that everything is synthesized, the guitar and drum sounds are pretty realistic! Very impressive. I particularly like the way the drums kick in at 0:45 and 2:00; it's a great way of building up to the climax of the song.
My only criticism is about the way the song ends. I think it would've been more appropriate if you'd chosen to let the song loop without letting it fade out.
But all in all, you did a fantastic job with this! I love it! :D
Author's Response:
Thanks.
Actually, I'd thought about looping it like that, but it seems everytime I try doing that with Nuendo, there's always a split second of dead space between loops, and then people criticize that it's supposed to loop but hits a silent bump. Every piece I've let end abruptly for looping sake always gets someone who says "Can't you just fade it out so it goes out clean?"
So, I figured it's best to give it a cleaner outro. I dunno, maybe it's just a difference of opinion.
I appreciate the input, though, and I'm glad you like it. =)
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